Vol.8 No.2 June 15, 2012
Recovering Drawing Order of Single-Stroke Handwritten Images Using
Probabilistic Tabu Search (073-087)
Takayuki Nagoya and Hiroyuki Fujioka
This paper considers the problem for recovering a drawing order of
static handwritten images with single stroke. Such a stroke may include
the so-called double-traced lines (D-lines). The problem is analyzed and
solved by employing the graph theoretic approach. Then the central issue
is to obtain the smoothest path of stroke from a graph model of input
handwritten images. First, the graph model is constructed from an input
images by image processing techniques. Then, we locally analyze the
structure of graph. In particular, the method to identify D-lines is
developed by introducing the idea of `D-line index'. The method enables
us to transform any graphs with D-lines to semi-Eulerian graphs. Then,
the restoration problem reduces to the problem of globally computing the
maximum weight collection of perfect matchings. For solving such a
problem, we propose a method using a probabilistic tabu search
algorithm. The effectiveness and usefulness of the proposed method are
examined by some experimental studies.
Analysis of Filed Intensity Distribution in Inhomogeneous Propagation
Environment Based on Two-Ray Model (088-104)
Junichi
Honda, Kazunori Uchida, and Masafumi Takemats
This paper is concerned with an analysis of field intensity distribution
caused by sensor nodes located on inhomogeneous terrestrial surfaces.
First, we introduce 1-ray and 2-ray models with two modification factors
to estimate the field intensity distribution. One of the two factors is
an amplitude modification ($\alpha$) and the other is a distance order
of propagation ($\beta$). By using the two factors, we can calculate
field intensity distributions in complicated natural environment such as
random rough surface. Then, we propose an estimation formula for
analyzing electric fields in inhomogeneous propagation environments
based on the conventional two models. Next we introduce an algorithm for
radio communication distance based on the 1-ray and 2-ray models. In the
numerical examples, we show the field intensity distribution caused by
sensor nodes located randomly on inhomogeneous terrestrial surfaces,
using 2-ray models. Finally, we discuss how many sensor nodes are needed
to cover the field area in order to construct networks.
Study on X-Shaped Photonic Crystal Waveguide (105-113)
Hiroshi
Maeda, Yongmei Zhang, and Hiroyuki Terashima
For wavelength division multiplexing system, X-shaped waveguide situated
in two dimensional pillar type photonic crystal structure was studied in
this paper. Propagation and filtering characteristics of some types of
the waveguide were experimentally investigated. Measurement was done by
using a model in microwave frequency around 4 GHz with lattice period
P=26.5 mm, diameter of pillar $\phi$=7.5 mm and its dielectric constant
$\varepsilon_r$=36.0. First, symmetric X waveguide was measured to show
its basic transmission characteristics. After the measurement, three
cavities with a pair of dielectric rods were situated in each output
waveguide to perform a filtering function. Next, asymmetric X waveguide
with cavities was examined to improve filtering characteristics in each
output port. For the asymmetric structure, higher extinction ratio and
higher Q-factor were obtained, compared to symmetric structure. Finally,
filtering characteristics of the asymmetric X-shaped waveguide was
compared with the result of Y-shaped cascaded waveguide with 4 outputs.
The asymmetric X-shaped waveguide showed better results with higher
resonant peak amplitude than that of Y-shaped waveguide. Applying good
resolution characteristics of 40MHz with respect to input frequency,
proposed asymmetric X-branch circuit is available for signal add/drop
device for wavelength division multiplexing (WDM) system.
A Tangible 3D Desktop Environment with Force Feedback (114-131)
Yusuke
Ouchi, Hiroaki Nishino, Tsuneo Kagawa, and Kouichi Utsumiya
Various 3D desktop environments have been
proposed and implemented in recent years. They don’t, however, become a
popular interaction method in HCI (human computer interface) research
field. Restrictions appeared in mouse-based 3D operations such as
difficulties in appropriately designating object’s positions and
directions in a 3D task space are major obstacles. In this paper, we
propose to replace the mouse by a haptic device, an interaction device
enabling easy object manipulations in the 3D task space. The haptic
device also allows users to touch the objects with depth perceptions and
feel some tactile sensations. It presents some special effects like
shocks, vibrations, and weights when they touch the objects. We designed
and developed a 3D operational environment allowing the users to treat
the desktop interface as if it is a real world property coexisting with
the haptic device. We describe the implementation method and operational
interface of the proposed new 3D desktop environment empowered by the
haptic device and two experiments conducted for verifying the
effectiveness of the proposed system.
Implicit Context Awareness by Face Recognition (132-148)
Seiji
Takeda, Tsutomu Terada, and Masahiko Tsukamoto
In recent years, technical improvements to sensors
have attracted a great deal of attention, in particular due to the
sensors' capability recognizing user contexts. In this paper, we propose
an implicit context awareness system that identifies user context by
sensing the context of surrounding environments. We implemented a
prototype that recognizes user contexts by sensing surrounding people by
two cameras We actually used the prototype in a variety of situations.
Evaluation results showed that the system was effective and improved
context recognition. Our method can be used to identify rich contexts
that cannot be recognized by conventional methods.
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